controllable_object
ControllableObject
Bases: BaseObject
Simple class that extends object functionality for controlling joints -- this assumes that at least some joints are motorized (i.e.: non-zero low-level simulator joint motor gains) and intended to be controlled, e.g.: a conveyor belt or a robot agent
Source code in omnigibson/objects/controllable_object.py
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|
action_dim
property
Returns:
Type | Description |
---|---|
int
|
Dimension of action space for this object. By default, is the sum over all controller action dimensions |
action_space
property
Action space for this object.
Returns:
Type | Description |
---|---|
space
|
Action space, either discrete (Discrete) or continuous (Box) |
base_footprint_link
property
Get the base footprint link for the controllable object.
The base footprint link is the link that should be considered the base link for the object even in the presence of virtual joints that may be present in the object's articulation. For robots without virtual joints, this is the same as the root link. For robots with virtual joints, this is the link that is the child of the last virtual joint in the robot's articulation.
Returns:
Type | Description |
---|---|
RigidPrim
|
Base footprint link for this object |
base_footprint_link_name
property
Get the base footprint link name for the controllable object.
The base footprint link is the link that should be considered the base link for the object even in the presence of virtual joints that may be present in the object's articulation. For robots without virtual joints, this is the same as the root link. For robots with virtual joints, this is the link that is the child of the last virtual joint in the robot's articulation.
Returns:
Type | Description |
---|---|
str
|
Name of the base footprint link for this object |
control_limits
cached
property
Returns:
Type | Description |
---|---|
dict
|
Keyword-mapped limits for this object. Dict contains: position: (min, max) joint limits, where min and max are N-DOF arrays velocity: (min, max) joint velocity limits, where min and max are N-DOF arrays effort: (min, max) joint effort limits, where min and max are N-DOF arrays has_limit: (n_dof,) array where each element is True if that corresponding joint has a position limit (otherwise, joint is assumed to be limitless) |
controller_action_idx
property
Returns:
Type | Description |
---|---|
dict
|
Mapping from controller names (e.g.: head, base, arm, etc.) to corresponding indices (list) in the action vector |
controller_joint_idx
property
Returns:
Type | Description |
---|---|
dict
|
Mapping from controller names (e.g.: head, base, arm, etc.) to corresponding indices (list) of the joint state vector controlled by each controller |
controller_order
abstractmethod
property
Returns:
Type | Description |
---|---|
list
|
Ordering of the actions, corresponding to the controllers. e.g., ["base", "arm", "gripper"], to denote that the action vector should be interpreted as first the base action, then arm command, then gripper command |
controllers
property
Returns:
Type | Description |
---|---|
dict
|
Controllers owned by this object, mapping controller name to controller object |
default_kd
property
Returns:
Type | Description |
---|---|
float
|
Default kd gain to apply to any DOF when switching control modes (e.g.: switching from a position control mode to a velocity control mode) |
default_kp
property
Returns:
Type | Description |
---|---|
float
|
Default kp gain to apply to any DOF when switching control modes (e.g.: switching from a velocity control mode to a position control mode) |
discrete_action_list
property
Discrete choices for actions for this object. Only needs to be implemented if the object supports discrete actions.
Returns:
Type | Description |
---|---|
dict
|
Mapping from single action identifier (e.g.: a string, or a number) to array of continuous actions to deploy via this object's controllers. |
reset_joint_pos
property
writable
Returns:
Type | Description |
---|---|
n - array
|
reset joint positions for this robot |
__init__(name, relative_prim_path=None, category='object', scale=None, visible=True, fixed_base=False, visual_only=False, self_collisions=False, prim_type=PrimType.RIGID, load_config=None, control_freq=None, controller_config=None, action_type='continuous', action_normalize=True, reset_joint_pos=None, **kwargs)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name for the object. Names need to be unique per scene |
required |
relative_prim_path
|
None or str
|
The path relative to its scene prim for this object. If not specified, it defaults to / |
None
|
category
|
str
|
Category for the object. Defaults to "object". |
'object'
|
scale
|
None or float or 3 - array
|
if specified, sets either the uniform (float) or x,y,z (3-array) scale for this object. A single number corresponds to uniform scaling along the x,y,z axes, whereas a 3-array specifies per-axis scaling. |
None
|
visible
|
bool
|
whether to render this object or not in the stage |
True
|
fixed_base
|
bool
|
whether to fix the base of this object or not |
False
|
visual_only
|
bool
|
Whether this object should be visual only (and not collide with any other objects) |
False
|
self_collisions
|
bool
|
Whether to enable self collisions for this object |
False
|
prim_type
|
PrimType
|
Which type of prim the object is, Valid options are: {PrimType.RIGID, PrimType.CLOTH} |
RIGID
|
load_config
|
None or dict
|
If specified, should contain keyword-mapped values that are relevant for loading this prim at runtime. |
None
|
control_freq
|
float
|
control frequency (in Hz) at which to control the object. If set to be None, we will automatically set the control frequency to be at the render frequency by default. |
None
|
controller_config
|
None or dict
|
nested dictionary mapping controller name(s) to specific controller configurations for this object. This will override any default values specified by this class. |
None
|
action_type
|
str
|
one of {discrete, continuous} - what type of action space to use |
'continuous'
|
action_normalize
|
bool
|
whether to normalize inputted actions. This will override any default values specified by this class. |
True
|
reset_joint_pos
|
None or n - array
|
if specified, should be the joint positions that the object should be set to during a reset. If None (default), self._default_joint_pos will be used instead. Note that _default_joint_pos are hardcoded & precomputed, and thus should not be modified by the user. Set this value instead if you want to initialize the object with a different rese joint position. |
None
|
kwargs
|
dict
|
Additional keyword arguments that are used for other super() calls from subclasses, allowing for flexible compositions of various object subclasses (e.g.: Robot is USDObject + ControllableObject). |
{}
|
Source code in omnigibson/objects/controllable_object.py
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apply_action(action)
Converts inputted actions into low-level control signals
NOTE: This does NOT deploy control on the object. Use self.step() instead.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
action
|
n - array
|
n-DOF length array of actions to apply to this object's internal controllers |
required |
Source code in omnigibson/objects/controllable_object.py
deploy_control(control, control_type)
Deploys control signals @control with corresponding @control_type on this entity.
This is DIFFERENT than self.set_joint_positions/velocities/efforts, because in this case we are only
setting target values (i.e.: we subject this entity to physical dynamics in order to reach the desired @control setpoints), compared to set_joint_XXXX which manually sets the actual state of the joints.
This function is intended to be used with motorized entities, e.g.: robot agents or machines (e.g.: a conveyor belt) to simulation physical control of these entities.
In contrast, use set_joint_XXXX for simulation-specific logic, such as simulator resetting or "magic" action implementations.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
control
|
k- or n-array
|
control signals to deploy. This should be n-DOF length if all joints are being set, or k-length (k < n) if specific indices are being set. In this case, the length of @control must be the same length as @indices! |
required |
control_type
|
k- or n-array
|
control types for each DOF. Each entry should be one of ControlType. This should be n-DOF length if all joints are being set, or k-length (k < n) if specific indices are being set. In this case, the length of @control must be the same length as @indices! |
required |
indices
|
None or k - array
|
If specified, should be k (k < n) length array of specific DOF controls to deploy. Default is None, which assumes that all joints are being set. |
required |
normalized
|
bool
|
Whether the inputted joint controls should be interpreted as normalized values. Expects a single bool for the entire @control. Default is False. |
required |
Source code in omnigibson/objects/controllable_object.py
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|
dump_action()
get_control_dict()
Grabs all relevant information that should be passed to each controller during each controller step. This automatically caches information
Returns:
Type | Description |
---|---|
CachedFunctions
|
Keyword-mapped control values for this object, mapping names to n-arrays. By default, returns the following (can be queried via [] or get()):
|
Source code in omnigibson/objects/controllable_object.py
reload_controllers(controller_config=None)
Reloads controllers based on the specified new @controller_config
Parameters:
Name | Type | Description | Default |
---|---|---|---|
controller_config
|
None or Dict[str, ...]
|
nested dictionary mapping controller name(s) to specific controller configurations for this object. This will override any default values specified by this class. |
None
|
Source code in omnigibson/objects/controllable_object.py
step()
Takes a controller step across all controllers and deploys the computed control signals onto the object.
Source code in omnigibson/objects/controllable_object.py
update_controller_mode()
Helper function to force the joints to use the internal specified control mode and gains