transition_rules
AbilityFilter
Bases: ObjectCandidateFilter
Filter for object abilities.
Source code in omnigibson/transition_rules.py
AndConditionWrapper
Bases: RuleCondition
Logical AND between multiple RuleConditions
Source code in omnigibson/transition_rules.py
__init__(conditions)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
conditions
|
list of RuleConditions
|
Conditions to take logical AND over. This will generate the INTERSECTION of all candidates. |
required |
AndFilter
Bases: ObjectCandidateFilter
Logical-and of a set of filters.
Source code in omnigibson/transition_rules.py
BaseTransitionRule
Bases: Registerable
Defines a set of categories of objects and how to transition their states.
Source code in omnigibson/transition_rules.py
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candidate_filters()
Object candidate filters that this transition rule cares about. For each name, filter key-value pair, the global transition rule step will produce a single dictionary of valid filtered objects. For example, if the group filters are:
{"apple": CategoryFilter("apple"), "knife": CategoryFilter("knife")},
the transition rule step will produce the following dictionary:
{"apple": [apple0, apple1, ...], "knife": [knife0, knife1, ...]}
based on the current instances of each object type in the scene and pass them to conditions in @self.conditions
NOTE: There should always be at least one filter applied for every rule!
Returns:
Type | Description |
---|---|
dict
|
Maps filter name to filter for inferring valid object candidates for this transition rule |
Source code in omnigibson/transition_rules.py
get_object_candidates(objects)
Given the set of objects @objects, compute the valid object candidate combinations that may be valid for this TransitionRule
Parameters:
Name | Type | Description | Default |
---|---|---|---|
objects
|
list of BaseObject
|
Objects to filter for valid transition rule candidates |
required |
Returns:
Type | Description |
---|---|
dict
|
Maps filter name to valid object(s) that satisfy that filter |
Source code in omnigibson/transition_rules.py
refresh(object_candidates)
Refresh any internal state for this rule, given set of input object candidates @object_candidates
Parameters:
Name | Type | Description | Default |
---|---|---|---|
object_candidates
|
dict
|
Maps filter name to valid object(s) that satisfy that filter |
required |
Source code in omnigibson/transition_rules.py
step()
Takes a step for this transition rule, checking if all of @self.conditions are satisified, and if so, taking a transition via @self.transition()
Returns:
Type | Description |
---|---|
None or TransitionResults
|
If a transition occurs, returns its results, otherwise, returns None |
Source code in omnigibson/transition_rules.py
transition(object_candidates)
Rule to apply for each set of objects satisfying the condition.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
object_candidates
|
dict
|
Dictionary mapping corresponding keys from @cls.candidate_filters to list of individual object instances where the filter is satisfied |
required |
Returns:
Type | Description |
---|---|
TransitionResults
|
results from the executed transition |
Source code in omnigibson/transition_rules.py
CategoryFilter
Bases: ObjectCandidateFilter
Filter for object categories.
Source code in omnigibson/transition_rules.py
ChangeConditionWrapper
Bases: RuleCondition
Rule condition wrapper that checks whether the output from @condition
Source code in omnigibson/transition_rules.py
__init__(condition)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
condition
|
RuleCondition
|
Condition whose output will be additionally filtered whether or not its relevant values have changed since the previous time this condition was called |
required |
Source code in omnigibson/transition_rules.py
CookingObjectRule
Bases: CookingRule
Cooking rule when output is objects (e.g. one dough can produce many bagels as output). Example: bagel_dough + egg + sesame_seed -> bagel, heat source is oven, fillable is baking_sheet. This is the only rule where is_multi_instance is True, where multiple copies of the recipe can be executed.
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, fillable_categories=None, heatsource_categories=None, timesteps=None)
classmethod
Adds a recipe to this cooking recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
fillable_categories
|
None or set of str
|
If specified, set of fillable categories which are allowed for this recipe. If None, any fillable is allowed |
None
|
heatsource_categories
|
None or set of str
|
If specified, set of heatsource categories which are allowed for this recipe. If None, any heatsource is allowed |
None
|
timesteps
|
None or int
|
Number of subsequent heating steps required for the recipe to execute. If None, it will be set to be 1, i.e.: instantaneous execution |
None
|
Source code in omnigibson/transition_rules.py
CookingPhysicalParticleRule
Bases: RecipeRule
Transition rule to apply to "cook" physical particles. It comes with two forms of recipes: 1. xyz -> cooked__xyz, e.g. diced__chicken -> cooked__diced__chicken 2. xyz + cooked__water -> cooked__xyz, e.g. rice + cooked__water -> cooked__rice During execution, we replace the input particles (xyz) with the output particles (cooked__xyz), and remove the cooked__water if it was used as an input.
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, **kwargs)
classmethod
Adds a recipe to this recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
Source code in omnigibson/transition_rules.py
CookingRule
Bases: RecipeRule
Transition mixing rule that approximates cooking recipes via a container and heatsource. It is subclassed by CookingObjectRule and CookingSystemRule.
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, fillable_categories=None, heatsource_categories=None, timesteps=None)
classmethod
Adds a recipe to this cooking recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
fillable_categories
|
None or set of str
|
If specified, set of fillable categories which are allowed for this recipe. If None, any fillable is allowed |
None
|
heatsource_categories
|
None or set of str
|
If specified, set of heatsource categories which are allowed for this recipe. If None, any heatsource is allowed |
None
|
timesteps
|
None or int
|
Number of subsequent heating steps required for the recipe to execute. If None, it will be set to be 1, i.e.: instantaneous execution |
None
|
Source code in omnigibson/transition_rules.py
CookingSystemRule
Bases: CookingRule
Cooking rule when output is a system. Example: beef + tomato + chicken_stock -> stew, heat source is stove, fillable is stockpot.
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, fillable_categories=None, heatsource_categories=None, timesteps=None)
classmethod
Adds a recipe to this cooking recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
fillable_categories
|
None or set of str
|
If specified, set of fillable categories which are allowed for this recipe. If None, any fillable is allowed |
None
|
heatsource_categories
|
None or set of str
|
If specified, set of heatsource categories which are allowed for this recipe. If None, any heatsource is allowed |
None
|
timesteps
|
None or int
|
Number of subsequent heating steps required for the recipe to execute. If None, it will be set to be 1, i.e.: instantaneous execution |
None
|
Source code in omnigibson/transition_rules.py
DicingRule
Bases: BaseTransitionRule
Transition rule to apply to diceable / slicer object pairs.
Source code in omnigibson/transition_rules.py
DryerRule
Bases: WasherDryerRule
Transition rule to apply to cloth dryers. 1. dry the objects inside by making them not Saturated with water. 2. remove all water from the dryer.
Source code in omnigibson/transition_rules.py
MeltingRule
Bases: BaseTransitionRule
Transition rule to apply to meltable objects to simulate melting Once the object reaches the melting temperature, remove the object and spawn the melted substance in its place.
Source code in omnigibson/transition_rules.py
MixingToolRule
Bases: RecipeRule
Transition mixing rule that leverages "mixingTool" ability objects, which require touching between a mixing tool and a container in order to trigger the recipe event. Example: water + lemon_juice + sugar -> lemonade, mixing tool is spoon
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, **kwargs)
classmethod
Adds a recipe to this recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
Source code in omnigibson/transition_rules.py
NameFilter
NotFilter
ObjectCandidateFilter
Defines a filter to apply for inferring which objects are valid candidates for checking a transition rule's condition requirements.
NOTE: These filters should describe STATIC properties about an object -- i.e.: properties that should NOT change at runtime, once imported
Source code in omnigibson/transition_rules.py
OrConditionWrapper
Bases: RuleCondition
Logical OR between multiple RuleConditions
Source code in omnigibson/transition_rules.py
__init__(conditions)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
conditions
|
list of RuleConditions
|
Conditions to take logical OR over. This will generate the UNION of all candidates. |
required |
OrFilter
Bases: ObjectCandidateFilter
Logical-or of a set of filters.
Source code in omnigibson/transition_rules.py
RecipeRule
Bases: BaseTransitionRule
Transition rule to approximate recipe-based transitions
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, fillable_categories=None, **kwargs)
classmethod
Adds a recipe to this recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
fillable_categories
|
None or set of str
|
If specified, set of fillable categories which are allowed for this recipe. If None, any fillable is allowed |
None
|
kwargs
|
dict
|
Any additional keyword-arguments to be stored as part of this recipe |
{}
|
Source code in omnigibson/transition_rules.py
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ignore_nonrecipe_objects()
Returns:
Type | Description |
---|---|
bool
|
Whether contained rigid objects not relevant to the recipe should be ignored or not |
ignore_nonrecipe_systems()
Returns:
Type | Description |
---|---|
bool
|
Whether contained systems not relevant to the recipe should be ignored or not |
is_multi_instance()
Returns:
Type | Description |
---|---|
bool
|
Whether this rule can be applied multiple times to the same container, e.g. to cook multiple doughs |
relax_recipe_systems()
Returns:
Type | Description |
---|---|
bool
|
Whether to relax the requirement of having all systems in the recipe contained in the container |
Source code in omnigibson/transition_rules.py
use_garbage_fallback_recipe()
Returns:
Type | Description |
---|---|
bool
|
Whether this recipe rule should use a garbage fallback recipe if all conditions are met but no valid recipe is found for a given container |
Source code in omnigibson/transition_rules.py
RuleCondition
Defines a transition rule condition for filtering a given set of input object candidates.
NOTE: These filters should describe DYNAMIC properties about object candidates -- i.e.: properties that MAY change at runtime, once imported
Source code in omnigibson/transition_rules.py
modifies_filter_names
property
Returns:
Type | Description |
---|---|
set
|
Filter name(s) whose values may be modified in-place by this condition |
__call__(object_candidates)
abstractmethod
Filters @object_candidates and updates the candidates in-place, returning True if there are still valid candidates
Parameters:
Name | Type | Description | Default |
---|---|---|---|
object_candidates
|
dict
|
Maps filter name to valid object(s) that satisfy that filter |
required |
Returns:
Type | Description |
---|---|
bool
|
Whether there are still valid candidates in @object_candidates |
Source code in omnigibson/transition_rules.py
refresh(object_candidates)
Refreshes any internal state for this rule condition, given set of input object candidates @object_candidates
Parameters:
Name | Type | Description | Default |
---|---|---|---|
object_candidates
|
dict
|
Maps filter name to valid object(s) that satisfy that filter |
required |
Source code in omnigibson/transition_rules.py
SlicingRule
Bases: BaseTransitionRule
Transition rule to apply to sliced / slicer object pairs.
Source code in omnigibson/transition_rules.py
StateCondition
Bases: RuleCondition
Rule condition that checks all objects from @filter_name whether a state condition is equal to @val for
Source code in omnigibson/transition_rules.py
__init__(filter_name, state, val, op=operator.eq)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
filter_name
|
str
|
Name of the filter whose object candidates will be pruned based on whether or not the state @state's value is equal to @val |
required |
state
|
BaseObjectState
|
Object state whose value should be queried as a rule condition |
required |
val
|
any
|
The value @state should be in order for this condition to be satisfied |
required |
op
|
function
|
Binary operator to apply between @state's getter and @val. Default is operator.eq, which does state.get_value() == val. Expected signature: def op(state_getter, val) --> bool |
eq
|
Source code in omnigibson/transition_rules.py
ToggleableMachineRule
Bases: RecipeRule
Transition mixing rule that leverages a single toggleable machine (e.g. electric mixer, coffee machine, blender), which require toggledOn in order to trigger the recipe event. It comes with two forms of recipes: 1. output is a single object, e.g. flour + butter + sugar -> dough, machine is electric mixer 2. output is a system, e.g. strawberry + milk -> smoothie, machine is blender
Source code in omnigibson/transition_rules.py
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add_recipe(name, input_objects, input_systems, output_objects, output_systems, input_states=None, output_states=None, fillable_categories=None, **kwargs)
classmethod
Adds a recipe to this recipe rule to check against. This defines a valid mapping of inputs that will transform into the outputs
Parameters:
Name | Type | Description | Default |
---|---|---|---|
name
|
str
|
Name of the recipe |
required |
input_objects
|
dict
|
Maps object categories to number of instances required for the recipe |
required |
input_systems
|
list
|
List of system names required for the recipe |
required |
output_objects
|
dict
|
Maps object categories to number of instances to be spawned in the container when the recipe executes |
required |
output_systems
|
list
|
List of system names to be spawned in the container when the recipe executes. Currently the length is 1. |
required |
input_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system", "binary_object"] to a list of states that must be satisfied for the recipe to execute |
None
|
output_states
|
None or defaultdict(lambda
|
defaultdict(list))): Maps object categories to ["unary", "bianry_system"] to a list of states that should be set after the output objects are spawned |
None
|
fillable_categories
|
None or set of str
|
If specified, set of fillable categories which are allowed for this recipe. If None, any fillable is allowed |
None
|
Source code in omnigibson/transition_rules.py
TouchingAnyCondition
Bases: RuleCondition
Rule condition that prunes object candidates from @filter_1_name, only keeping any that are touching any object from @filter_2_name
Source code in omnigibson/transition_rules.py
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__init__(filter_1_name, filter_2_name)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
filter_1_name
|
str
|
Name of the filter whose object candidates will be pruned based on whether or not they are touching any object from @filter_2_name |
required |
filter_2_name
|
str
|
Name of the filter whose object candidates will be used to prune the candidates from @filter_1_name |
required |
Source code in omnigibson/transition_rules.py
TransitionRuleAPI
Containing methods to check and execute arbitrary discrete state transitions within the simulator
Source code in omnigibson/transition_rules.py
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clear()
Clears any internal state when the simulator is restarted (e.g.: when a new stage is opened)
execute_transition(added_obj_attrs, removed_objs)
Executes the transition for the given added and removed objects.
:param added_obj_attrs: List of ObjectAttrs instances to add to the scene :param removed_objs: List of BaseObject instances to remove from the scene
Source code in omnigibson/transition_rules.py
get_rule_candidates(rule, objects)
Computes valid input object candidates for transition rule @rule, if any exist
Parameters:
Name | Type | Description | Default |
---|---|---|---|
rule
|
BaseTransitionRule
|
Transition rule whose candidates should be computed |
required |
objects
|
list of BaseObject
|
List of objects that will be used to compute object candidates |
required |
Returns:
Type | Description |
---|---|
None or dict
|
None if no valid candidates are found, otherwise mapping from filter key to list of object instances that satisfy that filter |
Source code in omnigibson/transition_rules.py
prune_active_rules()
Prunes the active transition rules, removing any whose filter requirements are not satisfied by all current objects on the scene. Useful when the current object set changes, e.g.: an object is removed from the simulator
Source code in omnigibson/transition_rules.py
refresh_all_rules()
Refreshes all registered rules given the current set of objects in the scene
Source code in omnigibson/transition_rules.py
refresh_rules(rules)
Refreshes the specified transition rules @rules based on current set of objects in the simulator. This will prune any pre-existing rules in self.active_rules if no valid candidates are found, or add / update the entry if valid candidates are found
Parameters:
Name | Type | Description | Default |
---|---|---|---|
rules
|
list of BaseTransitionRule
|
List of transition rules whose candidate lists should be refreshed |
required |
Source code in omnigibson/transition_rules.py
step()
Steps all active transition rules, checking if any are satisfied, and if so, executing their transition
Source code in omnigibson/transition_rules.py
WasherDryerRule
Bases: BaseTransitionRule
Transition rule to apply to cloth washers and dryers.
Source code in omnigibson/transition_rules.py
WasherRule
Bases: WasherDryerRule
Transition rule to apply to cloth washers. 1. remove "dirty" particles from the washer if the necessary solvent is present. 2. wet the objects inside by making them either Saturated with or Covered by water.
Source code in omnigibson/transition_rules.py
register_cleaning_conditions(conditions)
classmethod
Register cleaning conditions for this rule.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
conditions
|
dict
|
ictionary mapping the system name (str) to None or list of system names (str). None represents "never", empty list represents "always", or non-empty list represents at least one of the systems in the list needs to be present in the washer for the key system to be removed. E.g. "rust" -> None: "never remove rust from the washer" E.g. "dust" -> []: "always remove dust from the washer" E.g. "cooking_oil" -> ["sodium_carbonate", "vinegar"]: "remove cooking_oil from the washer if either sodium_carbonate or vinegar is present" For keys not present in the dictionary, the default is []: "always remove" |
required |