entity_prim
EntityPrim
Bases: XFormPrim
Provides high level functions to deal with an articulation prim and its attributes/ properties. Note that this type of prim cannot be created from scratch, and assumes there is already a pre-existing prim tree that should be converted into an articulation!
Parameters:
Name | Type | Description | Default |
---|---|---|---|
relative_prim_path
|
str
|
Scene-local prim path of the Prim to encapsulate or create. |
required |
name
|
str
|
Name for the object. Names need to be unique per scene. |
required |
load_config
|
None or dict
|
If specified, should contain keyword-mapped values that are relevant for loading this prim at runtime. Note that by default, this assumes an articulation already exists (i.e.: load() will raise NotImplementedError)! Subclasses must implement _load() for this prim to be able to be dynamically loaded after this class is created. visual_only (None or bool): If specified, whether this prim should include collisions or not. Default is True. |
None
|
Source code in omnigibson/prims/entity_prim.py
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|
aabb_center
property
Get this xform's actual bounding box center
Returns:
Type | Description |
---|---|
3 - array
|
(x,y,z) bounding box center |
aabb_extent
property
Get this xform's actual bounding box extent
Returns:
Type | Description |
---|---|
3 - array
|
(x,y,z) bounding box |
articulated
property
Returns:
Type | Description |
---|---|
bool
|
Whether this prim is articulated or not |
articulation_root_path
property
Returns:
Type | Description |
---|---|
None or str
|
Absolute USD path to the expected prim that represents the articulation root, if it exists. By default, this corresponds to self.prim_path |
disabled_collision_link_names
property
Returns:
Type | Description |
---|---|
list of str
|
List of link names for this entity whose collisions should be globally disabled |
disabled_collision_pairs
property
Returns:
Type | Description |
---|---|
list of (str, str
|
List of rigid body collision pairs to disable within this object prim. Default is an empty list (no pairs) |
has_attachment_points
cached
property
Returns:
Type | Description |
---|---|
bool
|
Whether this object has any attachment points |
is_asleep
property
Returns:
Type | Description |
---|---|
bool
|
whether this entity is asleep or not |
joint_at_limits
property
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array specifying whether joint is at its limit, with 1.0 --> at limit, otherwise 0.0 |
joint_damping
property
Returns:
Type | Description |
---|---|
n - array
|
joint damping values for this prim |
joint_effort_limits
property
Returns:
Type | Description |
---|---|
2 - tuple
|
|
joint_has_limits
property
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array specifying whether joint has a limit or not |
joint_lower_limits
cached
property
Returns:
Type | Description |
---|---|
n - array
|
minimum values for this robot's joints. If joint does not have a range, returns -1000 for that joint |
joint_position_limits
property
Returns:
Type | Description |
---|---|
2 - tuple
|
|
joint_range
property
Returns:
Type | Description |
---|---|
n - array
|
joint range values for this robot's joints |
joint_upper_limits
cached
property
Returns:
Type | Description |
---|---|
n - array
|
maximum values for this robot's joints. If joint does not have a range, returns 1000 for that joint |
joint_velocity_limits
property
Returns:
Type | Description |
---|---|
2 - tuple
|
|
joints
property
Returns:
Type | Description |
---|---|
dict
|
Dictionary mapping joint names (str) to joint prims (JointPrim) owned by this articulation |
kinematic_only
property
Returns:
Type | Description |
---|---|
bool
|
Whether this object is a kinematic-only object (otherwise, it is a rigid body). A kinematic-only object is not subject to simulator dynamics, and remains fixed unless the user explicitly sets the body's pose / velocities. See https://docs.omniverse.nvidia.com/app_create/prod_extensions/ext_physics/rigid-bodies.html?highlight=rigid%20body%20enabled#kinematic-rigid-bodies for more information |
links
property
Returns:
Type | Description |
---|---|
dict
|
Dictionary mapping link names (str) to link prims (RigidPrim) owned by this articulation |
materials
property
Loop through each link and their visual meshes to gather all the materials that belong to this object
Returns:
Type | Description |
---|---|
set of MaterialPrim
|
a set of MaterialPrim that belongs to this object |
max_joint_efforts
property
Returns:
Type | Description |
---|---|
n - array
|
maximum efforts for this robot's joints |
max_joint_velocities
property
Returns:
Type | Description |
---|---|
n - array
|
maximum velocities for this robot's joints |
n_dof
property
Returns:
Type | Description |
---|---|
int
|
number of DoFs of the object |
n_fixed_joints
cached
property
Returns: int: Number of fixed joints owned by this articulation
n_joints
property
Returns:
Type | Description |
---|---|
int
|
Number of joints owned by this articulation |
n_links
property
Returns:
Type | Description |
---|---|
int
|
Number of links owned by this articulation |
prim_type
property
Returns:
Type | Description |
---|---|
str
|
Type of this entity prim, one of omnigibson.utils.constants.PrimType |
root_link
property
Returns:
Type | Description |
---|---|
RigidPrim or ClothPrim
|
Root link of this object prim |
root_link_name
property
Returns:
Type | Description |
---|---|
str
|
Name of this entity's root link |
root_prim
property
Returns:
Type | Description |
---|---|
UsdPrim
|
Root prim object associated with the root link of this object prim |
self_collisions
property
writable
Returns:
Type | Description |
---|---|
bool
|
Whether self-collisions are enabled for this prim or not |
sleep_threshold
property
writable
Returns:
Type | Description |
---|---|
float
|
threshold for sleeping this articulation |
solver_position_iteration_count
property
writable
Returns:
Type | Description |
---|---|
int
|
How many position iterations to take per physics step by the physx solver |
solver_velocity_iteration_count
property
writable
Returns:
Type | Description |
---|---|
int
|
How many velocity iterations to take per physics step by the physx solver |
stabilization_threshold
property
writable
Returns:
Type | Description |
---|---|
float
|
threshold for stabilizing this articulation |
visual_only
property
writable
Returns:
Type | Description |
---|---|
bool
|
Whether this link is a visual-only link (i.e.: no gravity or collisions applied) |
contact_list()
Get list of all current contacts with this object prim
Returns:
Type | Description |
---|---|
list of CsRawData
|
raw contact info for this rigid body |
Source code in omnigibson/prims/entity_prim.py
create_attachment_point_link()
Create a collision-free, invisible attachment point link for the cloth object, and create an attachment between the ClothPrim and this attachment point link (RigidPrim).
One use case for this is that we can create a fixed joint between this link and the world to enable AG fo cloth. During simulation, this joint will move and match the robot gripper frame, which will then drive the cloth.
Source code in omnigibson/prims/entity_prim.py
disable_gravity()
enable_gravity()
get_angular_velocity()
Gets the angular velocity of the root prim in stage.
Returns:
Type | Description |
---|---|
velocity (th.tensor
|
angular velocity to set the rigid prim to, in the world frame. Shape (3,). |
Source code in omnigibson/prims/entity_prim.py
get_coriolis_and_centrifugal_forces(clone=True)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
n - array
|
(N,) shaped per-DOF coriolis and centrifugal forces experienced by the entity, if articulated |
Source code in omnigibson/prims/entity_prim.py
get_generalized_gravity_forces(clone=True)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
n - array
|
(N, N) shaped per-DOF gravity forces, if articulated |
Source code in omnigibson/prims/entity_prim.py
get_jacobian(clone=True)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
n - array
|
(N_links - 1 [+ 1], 6, N_dof [+ 6]) shaped per-link jacobian, if articulated. Note that the first dimension is +1 and the final dimension is +6 if the entity does not have a fixed base (i.e.: there is an additional "floating" joint tying the robot to the world frame) |
Source code in omnigibson/prims/entity_prim.py
get_joint_efforts(normalized=False)
Grabs this entity's "measured" joint efforts
Parameters:
Name | Type | Description | Default |
---|---|---|---|
normalized
|
bool
|
Whether returned values should be normalized to range [-1, 1] based on limits or not. |
False
|
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array of efforts |
Source code in omnigibson/prims/entity_prim.py
get_joint_position_targets(normalized=False)
Grabs this entity's joint position targets
Parameters:
Name | Type | Description | Default |
---|---|---|---|
normalized
|
bool
|
Whether returned values should be normalized to range [-1, 1] based on limits or not. |
False
|
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array of position targets |
Source code in omnigibson/prims/entity_prim.py
get_joint_positions(normalized=False)
Grabs this entity's joint positions
Parameters:
Name | Type | Description | Default |
---|---|---|---|
normalized
|
bool
|
Whether returned values should be normalized to range [-1, 1] based on limits or not. |
False
|
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array of positions |
Source code in omnigibson/prims/entity_prim.py
get_joint_velocities(normalized=False)
Grabs this entity's joint velocities
Parameters:
Name | Type | Description | Default |
---|---|---|---|
normalized
|
bool
|
Whether returned values should be normalized to range [-1, 1] based on limits or not. |
False
|
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array of velocities |
Source code in omnigibson/prims/entity_prim.py
get_joint_velocity_targets(normalized=False)
Grabs this entity's joint velocity targets
Parameters:
Name | Type | Description | Default |
---|---|---|---|
normalized
|
bool
|
Whether returned values should be normalized to range [-1, 1] based on limits or not. |
False
|
Returns:
Type | Description |
---|---|
n - array
|
n-DOF length array of velocity targets |
Source code in omnigibson/prims/entity_prim.py
get_linear_velocity()
Gets the linear velocity of the root prim in stage.
Returns:
Type | Description |
---|---|
velocity (th.tensor
|
linear velocity to set the rigid prim to, in the world frame. Shape (3,). |
Source code in omnigibson/prims/entity_prim.py
get_mass_matrix(clone=True)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
n - array
|
(N, N) shaped per-DOF mass matrix, if articulated |
Source code in omnigibson/prims/entity_prim.py
get_position_orientation(frame='world', clone=True)
Gets prim's pose with respect to the specified frame.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
frame
|
Literal
|
frame to get the pose with respect to. Default to world. scene frame get position relative to the scene. |
'world'
|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
2 - tuple
|
|
Source code in omnigibson/prims/entity_prim.py
get_relative_angular_velocity()
Returns:
Type | Description |
---|---|
3 - array
|
(ax,ay,az) angular velocity of root link in its own frame |
get_relative_jacobian(clone=True)
Parameters:
Name | Type | Description | Default |
---|---|---|---|
clone
|
bool
|
Whether to clone the underlying tensor buffer or not |
True
|
Returns:
Type | Description |
---|---|
n - array
|
(N_links - 1 [+ 1], 6, N_dof [+ 6]) shaped per-link relative jacobian, if articulated (expressed in this entity's base frame). Note that the first dimension is +1 and the final dimension is +6 if the entity does not have a fixed base (i.e.: there is an additional "floating" joint tying the robot to the world frame) |
Source code in omnigibson/prims/entity_prim.py
get_relative_linear_velocity()
Returns:
Type | Description |
---|---|
3 - array
|
(x,y,z) Linear velocity of root link in its own frame |
keep_still()
Zero out all velocities for this prim
Source code in omnigibson/prims/entity_prim.py
reset()
Resets this entity to some default, pre-defined state
Source code in omnigibson/prims/entity_prim.py
set_angular_velocity(velocity)
Sets the angular velocity of the root prim in stage.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
velocity
|
tensor
|
angular velocity to set the rigid prim to, in the world frame. Shape (3,). |
required |
Source code in omnigibson/prims/entity_prim.py
set_joint_efforts(efforts, indices=None, normalized=False)
Set the joint efforts (both actual value and target values) in simulation. Note: only works if the simulator is actively running!
Parameters:
Name | Type | Description | Default |
---|---|---|---|
efforts
|
tensor
|
efforts to set. This should be n-DOF length if all joints are being set, or k-length (k < n) if specific indices are being set. In this case, the length of @efforts must be the same length as @indices! |
required |
indices
|
None or k - array
|
If specified, should be k (k < n) length array of specific DOF efforts to set. Default is None, which assumes that all joints are being set. |
None
|
normalized
|
bool
|
Whether the inputted joint efforts should be interpreted as normalized values. Default is False |
False
|
Source code in omnigibson/prims/entity_prim.py
set_joint_positions(positions, indices=None, normalized=False, drive=False)
Set the joint positions (both actual value and target values) in simulation. Note: only works if the simulator is actively running!
Parameters:
Name | Type | Description | Default |
---|---|---|---|
positions
|
tensor
|
positions to set. This should be n-DOF length if all joints are being set, or k-length (k < n) if specific indices are being set. In this case, the length of @positions must be the same length as @indices! |
required |
indices
|
None or k - array
|
If specified, should be k (k < n) length array of specific DOF positions to set. Default is None, which assumes that all joints are being set. |
None
|
normalized
|
bool
|
Whether the inputted joint positions should be interpreted as normalized values. Default is False |
False
|
drive
|
bool
|
Whether the positions being set are values that should be driven naturally by this entity's motors or manual values to immediately set. Default is False, corresponding to an instantaneous setting of the positions |
False
|
Source code in omnigibson/prims/entity_prim.py
set_joint_velocities(velocities, indices=None, normalized=False, drive=False)
Set the joint velocities (both actual value and target values) in simulation. Note: only works if the simulator is actively running!
Parameters:
Name | Type | Description | Default |
---|---|---|---|
velocities
|
tensor
|
velocities to set. This should be n-DOF length if all joints are being set, or k-length (k < n) if specific indices are being set. In this case, the length of @velocities must be the same length as @indices! |
required |
indices
|
None or k - array
|
If specified, should be k (k < n) length array of specific DOF velocities to set. Default is None, which assumes that all joints are being set. |
None
|
normalized
|
bool
|
Whether the inputted joint velocities should be interpreted as normalized values. Default is False |
False
|
drive
|
bool
|
Whether the velocities being set are values that should be driven naturally by this entity's motors or manual values to immediately set. Default is False, corresponding to an instantaneous setting of the velocities |
False
|
Source code in omnigibson/prims/entity_prim.py
set_linear_velocity(velocity)
Sets the linear velocity of the root prim in stage.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
velocity
|
tensor
|
linear velocity to set the rigid prim to, in the world frame. Shape (3,). |
required |
Source code in omnigibson/prims/entity_prim.py
set_position_orientation(position=None, orientation=None, frame='world')
Set the position and orientation of entry prim object.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
position
|
None or 3 - array
|
The position to set the object to. If None, the position is not changed. |
None
|
orientation
|
None or 4 - array
|
The orientation to set the object to. If None, the orientation is not changed. |
None
|
frame
|
Literal
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The frame in which to set the position and orientation. Defaults to world. scene frame sets position relative to the scene. |
'world'
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Source code in omnigibson/prims/entity_prim.py
sleep()
Disable physics for this articulation
Source code in omnigibson/prims/entity_prim.py
update_handles()
Updates all internal handles for this prim, in case they change since initialization
Source code in omnigibson/prims/entity_prim.py
update_joints()
Helper function to refresh owned joints. Useful for synchronizing internal data if additional bodies are added manually
Source code in omnigibson/prims/entity_prim.py
update_links()
Helper function to refresh owned joints. Useful for synchronizing internal data if additional bodies are added manually
Source code in omnigibson/prims/entity_prim.py
wake()
Enable physics for this articulation